
Kapwing
Feb 2022 - Present
Product Designer
Jan 2023 - Present
• 2 yrs 5 mosBrand Designer
Feb 2022 - Feb 2023
• 1 yr 1 mo
Brand Designer
Checkr, Inc. · Contract
Aug 2021 - Feb 2022
• 7 mos
Small Business Owner
Etsy · Self-employed
Dec 2015 - Jan 2022
• 6 yrs 2 mos• Create custom commissioned illustrations and graphic designs based on clients’ individual needs
• Design products, manage inventory, fulfill orders according to self-maintained, fast-paced schedule
• Manage advertisements and promote business on social media

Character Animation Teaching Assistant
UCLA Game Lab · Part-time
Jun 2020 - Aug 2020
• 3 mos- Led 2D animation workshops utilizing Adobe PhotoShop, AfterEffects, and Unity
- Moderated and taught program content, supervised students’ progress, and provided one-on-one feedback and assistance to students
- Collaborated with Game Lab faculty to create online exhibition showcasing student work

Social Media Assistant
UCLA Arts · Part-time
Sep 2019 - Jun 2020
• 10 mos- Managed UCLA Arts social media accounts and online presence to ensure professionalism and consistent branding—duties included news writing, editing, graphic design, and content creation
- Analyzed and logged data to identify patterns of growth and overall visitor trends, and adjusted online outreach strategies accordingly

Little By Little By Little (Video Game) Sole Developer
Self Employed iPhone App/Game Developer
Jan 2020 - May 2020
• 5 mos• Created premise for narrative-driven game about mental health and young adulthood
• Conceptualized and produced script, visual direction, art assets, character designs and animations
• Utilized C# and Unity game engine for level design, dialogue system and game mechanics
• Game featured in UCLA Daily Bruin article + showcased in the UCLA DMA 2020 Senior Exhibition, UCLA DMA 2021 Undergraduate Exhibition, and Culture Hub's 2021 Refest Festival

Penelope (Video Game) Project Manager, Art Director
Creative Labs
Sep 2019 - Mar 2020
• 7 mos• Co-led team of 11 to develop a horror video game
• Led creative and visual direction of the game and 3d art asset creation
• Responsible for team management, planning and supervising week-by-week breakdown of tasks and goals, teaching workshops on using Maya and Unity for 3D modeling, and presenting demo to public

Graphic Novel Artist
In Hiatus Studios · Contract
Jun 2017 - Jun 2018
• 1 yr 1 mo• Led visual direction of Perilous (graphic novel), including development of logo, character designs, concept art, and full storyboard based on a script
• Storyboarded, inked and colored 22-page first issue according to fast-paced production schedule + assisted in designing merchandise and promoting title on social media
Publications:
• “Perilous,” Shards Volume 2, In Hiatus Studios, 2018

Art Manager, News Editor
The Lowell
Aug 2013 - Jun 2017
• 3 yrs 11 mos• Pitched and created written and illustrated content in a fast-paced team environment
• Conducted interviews with local politicians and general public
• Managed team members to ensure they met tight production schedule, supervised and edited staff writers' work
• Designed layouts for magazine spreads and covers using Adobe InDesign
• Oversaw publication of online content, and assisted in website maintenance using Wordpress
Awards:
• 2016 National Scholastic Press Association Individual Award -- 2nd Place, Editorial Cartoon
• 2016 National Scholastic Press Association Individual Award -- 5th Place, Feature Story (Editor)